Showing posts with label players. Show all posts
Showing posts with label players. Show all posts

Saturday, 1 October 2011

Who are your players?

I want to look at what the differences between a campaign game and a con game are. There are a few and I want to examine each one to look at the implications. The first one I want to hit sounds simple – in con games, you don’t know who your players will be.

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