Now I write somewhat serious games, games about relationships and emotions and the darker side of the spectrum. Partially because of the impression I fought against as a young writer I try very hard to give the impression that "what you like is lovely and what I like is lovely". But I still get the impression that writers are putting badges of honour on their games, going to the extremes and now using 'trigger warnings' as a way of say "you have to be real hard to play my stuff".
According to Jezebel "For those unfamiliar with the term, trigger warnings exist to alert rape survivors, eating disorder sufferers, and others to language that might disturb them. And actually, "disturb" isn't really that accurate — the point isn't to help readers avoid offense or annoyance, it's to help them avoid relapse, self-harm, flashbacks, and other serious psychological and physical fallout."
I don't write games about sexual abuse. I don't write games about eating dissorders and I don't use language.
But... I know some people don't play my games cause they don't like what I do. Fair enough. What I encountered last con was one player pulled out of my game and another came and had a quick word with me to say that they were very uncomfortable with what was written. I explained I was more than happy for them to shift whatever they were uncomfortable with out and they were willing to play.
But... I don't want to put players in a position where they feel they are forced to encounter things they don't want to. It's supposed to be fun.
But... I don't want to slather trigger warnings all over my games and further the impression of you need to be 'hard enough' or 'willing to play with extremes' or something. I don't write the sorts of games which put me offside when I was younger.
But... I now have players pulling me aside unhappy with my work.
Basically... I don't know what would be uncomfortable with one player vs another, I don't have any right to find out, I don't want to make players uncomfortable (either with playing something that makes them unhappy or by being forced to play in a 'trigger warning' competition).
So, I'm vaguely thinking of putting something on the bottom of my blurbs "I like to run on the darker side of emotions & relationships. If this is where you get your game on, you might like it". Would something like that help? Or do I need to reclaim (at least in my own head) "trigger warnings"?